Nicolas Najm
Senior Level Designer - Ex-Insomniac Games
Los Angeles, United States
Summary
Creative thinker and detail-oriented Level Designer with 11+ years of production experience in video game creation. With the ability to create new feature ideas to increase user experience and engagement, I bring design knowledge of various processes to the table. These processes include the design of levels, gameplay, 3Cs, characters, story, UI, etc.
A passionate game player with in-depth knowledge of core/casual games, competitive products and various genres, I transform high-level ideas into detailed and well thought-out concepts. My experience with the technical aspects of product development and its relationships to level and game design allow for a strong understanding of what makes games fun and entertaining.
Skills
Level DesignLayout DesignScriptingGame DesignGame Development
Software proficiency

Luna Engine

Unreal Engine

Dunia Engine

Snowdrop

Unity

Illustrator

Photoshop

Tiled Map Editor

Maya

Jira
Productions
Video Game
Marvel's Spider-Man 2
Year
2023
Role
Advanced Level Designer
Company
Insomniac Games
Video Game
Spidersaurs
Year
2019
Role
Level Designer
Company
WayForward
Video Game
Far Cry 5
Year
2018
Role
Level Designer
Company
Ubisoft Toronto
Video Game
Watch Dogs 2
Year
2016
Role
Development Tester
Company
Ubisoft Toronto
Video Game
Far Cry Primal
Year
2016
Role
Development Tester
Company
Ubisoft Toronto
Video Game
Windforge
Year
2014
Role
Marketing Coordinator
Company
Snowed In Studios
Mobile Game
Eco-Trek
Year
2014
Role
Level Designer
Company
Snowed In Studios
Experience
Senior Level Designer [Advanced Designer] at Insomniac Games
Burbank
September 2020 - March 2024
• Marvel's Spider-Man 2 (PS5)
Level Designer at WayForward Technologies
Santa Clarita, United States of America
• Bloodstained Ritual of the Night [DLC] (PS4, Xbox One, Nintendo Switch, PC)
• Spidersaurs (Apple Arcade)
Level Designer at Ubisoft Toronto
Toronto, Canada
September 2016 - August 2018
• Far Cry 6 (PS4, PS5, Xbox One, Xbox Series X, PC, Stadia)
• Far Cry 5 (PS4, Xbox One, PC)
Development Tester at Ubisoft Toronto
Toronto, Canada
September 2015 - August 2016
• Watch Dogs 2 (PS4, Xbox One, Nintendo Switch, PC)
• Far Cry Primal (PS4, Xbox One, Nintendo Switch, PC)
• Unannounced AAA title
Level Designer, Game Designer at Gigataur
Ottawa, Canada
• Star Wars Rebels: Recon Missions (Mobile)
Level Designer, Marketing Coordinator at Snowed In Studios
Ottawa, Canada
October 2013 - April 2014
• Eco-Trek (Mobile)
• Windforge (PC)